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CS 5625 - Interactive Computer Graphics

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General Information Edit

Prerequisites Edit

CS 4620 - Introduction to Computer Graphics

Topics Covered Edit

Deferred Shading

Advanced BDRF Shading Models (Cook-Torrance, Isotropic, Anisotropic)

Graphics Pipeline

Environment Mapping

Normal Mapping

Real-time Reflection using cube maps / dynamic cube maps

Shadow Maps / Shadow Volumes

Ambient Occlusion

Mesh Operations (Subdivisions, Spline Meshes)

Workload Edit

4-5 programming assignments, a final project, and one or two prelims. The assignments can be done individually or in partners, while the final project can be done in groups of 2-5.

General Advice Edit

Workload throughout the semester wasn't too bad, but assignments can take longer than expected so it is a good idea to start early. This is even more important for the final project because you'll want to have time to make it look polished.

Testimonials Edit

Past Offerings Edit

Semester Time Professor Median Grade Course Page
Spring 2015 10:10-11:25 A.M. Steve Marschner
Spring 2013 10:10-11:25 A.M. Kavita Bala N/A
Spring 2012 10:10-11:25 A.M. Kavita Bala N/A

Resources Edit

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